Competitive one turn gadget deck?

AlexisBetances

New member
Green Gadget x3
yellow gadget x2
red gadget x2
machina gearframe x2
machina fortress x2
plaguespreader zombie x1
grow up buld x1
machina force x1
breaker the magical warrior x2
Spells
Dark hole x1
monster reborn x1
smashing ground x1
heavy storm x1
pot of dulity x1
mind control x1
forbidden lance x2
pot of avarice x1
mystical space typhoon x1
Traps
bottomless trop hole x2
d-prison x2
mirror force x1
magic cylinder x2
dark bribe x2 WAY BETTER THE SOLEM OR W.E NO WAY ILL PAY HALF MY LP ._.
negate attack x1
ultimate offerings x3
starlight road x2
RATE/FIX i mean it was doing good i started 12-2 and then i went on a losing streak idk why
the synchros are staples so yea rate/fix
 

Schrodinger's

New member
I can't be bothered making a full decklist but try this out.

Get:

2 -3 Pot of Dualities
2 Hand Destruction
2 Gold Sarcophagus
Overload fusion
Future Fusion
Royal Decree
2 Chimeratech Overdragon

Make sure you can use either dualities or gold sarcs to get Overload and Future.

Use future to dump a cyber dragon and ALL of your Gadgets.

Use Overload to remove them from play.

If you removed 1 Cyber Dragon and 9 Gadgets which you should have, you'll have a Chimeratech Overdragon with 8000 attack that can attack your opponents monsters 10 times and make sure you have a royal decree ready and maybe a return from the different dimension so you could summon cyber dragons and gadgets if Chimeratech gets destroyed.

But, basing a deck around one combo isn't the best idea and it's very risky.
 
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