Help with my Machina/Gadget deck.?

ErikUribe

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Im currently running a machina/gadget deck and i need your help,
here are my cards:

Monsters:22
Machina Fortress 3x
Machina Gearframe 3x
machina peacekeeper 2x
Green Gadget 2x
Red Gadget 2x
Yellow Gadget 2x
Shredder 2x
Scrap Recycler 2x
Machina Force 2x
Cyber Dragon 2x

Traps:11
Magic Jammer
Malevolent Catastrophe
Trap Stun
Wild Tornado
Seven Tools of the bandit
Darkbribe
Guardmines
Dimensional Prison 2x
Ceasefire
Curse of Darkness

Spells:12
Solidarity 2x
Limiter Removal
Lightning Vortex
Dark Core
pot of Avarice
swords of Revealing Light
Gravekeepers ServantGiant trunade
Double Cyclone
Smashing Ground 2x
tribute to The doomed

Now, this deck has kicked butt so far but there is always room for improvement. Opinions and suggestions are welcomed.
 
replace magic jammer for solemn judgement

replace Guardmines for mirror force the reason being that guardmines effect only works if the monster is (targeted)

replace Seven Tools of the bandit with drop off

also a great strategy with machine's is to use jinzo returners jinzos and future fusion to special summon all the jinzos hope I've helped :D
 
add future fusion, overload fusion, add two chimeratech overdragons, take out the shredders and the peacekeepers and add two jinzo - returners and two jinzos and bam, you'll hardly ever lose another duel
8D
 
pretty good so far id drop the gaurdmines for mirror force like the guy below says, id put in a burden of the mighty or two since youve got quite a few low level monsters and two burdens cut cards like red dragon by 1600 atk add that to a soli on the field you gain 800 they lose 1600 do the math there, and remember you can drop a fortress for itself so thats a quick easy first turn summon with power behind it
 
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