How would I make an RPG style game in BATCH?

Andrew1

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I know how to use BATCH fairly well.
Currently, I'm working on what I like to call a "Progressive Story" game; that is, you come to a place, make a decision, and go on from there; trying to do the right things so you don't die.

But I was wondering how to make an actual RPG in BATCH> Not necessarily something like Dwarf Fortress, but something involving a random encounter generator, and a formal battle system (i.e. Final Fantasy, Breath of Fire, Pokemon, etc.)

Any suggestions were I could find a website that could teach me how to do this? Or could you guys find me a good example?

As I said, I am good with BATCH, primarily the 'set/p, if, goto' functions. (That's how I am currently making my game.)

Any help is appreciated! Thanks!
 
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