Impressions: Resident Evil 4 Wii

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I know we already did a Frankenreview on this game last week, but I just got a chance to sit down and play the game myself last night.
I was delighted to find that the game not only manages to pack a fairly respectable punch with the graphics, but that the Wii controls go a long way to make my return to a game I haven't played since 2005 enjoyable.
I know some people have complained about the shooting in the game, but I found it both intuitive and immersive. The aiming seems spot on, and while having to pull the trigger and then tap a button to shoot takes a bit of getting used to, it quickly starts to feel natural.
The most surprising them to me was how it changed the way I play the game. If I recall, back when I played it on GameCube, I almost never relied on the knife or melee attacks, opting to always shoot the bad guys and then run when I was out of ammo. But the fact that you can deliver a knife hit with a flick of the wrist, makes it both more fun and seemingly easier to use. Because of that, I ended up relying less on my gun and being able to better conserve my ammo, something vital in the game.
There are also some other interesting uses of the motion controls, like shaking the remote back and forth quickly to run, which does a good job of getting you amped up in those scenes when you're running from stuff.
Overall, I'd say that the lowish price tag ($30), zesty combination of GameCube graphics and PS2 aspect ratio and addition of motion controls makes this a worthy addition to your Resident Evil or Wii library. Brian Crecente
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