Jun 16, 2025
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m4a1....scar...or...tar? MW2?
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<blockquote data-quote="KingHumpty" data-source="post: 2068646" data-attributes="member: 741502"><p>I've yet to see a single game that accurately models weapons, even the simulation-types don't.</p><p></p><p>They all take very simplistic notions of what the damage done to parts of the body are like to overall injury/death and none of them take into account (more than superficially) burdens to a good shot - like wind speed / air temperature / thermals / Coriolis effect / barrel temperature / manufacturing abnormalities ... yadda yadda yadda.</p><p></p><p>That's all before we even consider the ability of the human body to even keep a weapon steady in the first place.</p></blockquote><p></p>
[QUOTE="KingHumpty, post: 2068646, member: 741502"] I've yet to see a single game that accurately models weapons, even the simulation-types don't. They all take very simplistic notions of what the damage done to parts of the body are like to overall injury/death and none of them take into account (more than superficially) burdens to a good shot - like wind speed / air temperature / thermals / Coriolis effect / barrel temperature / manufacturing abnormalities ... yadda yadda yadda. That's all before we even consider the ability of the human body to even keep a weapon steady in the first place. [/QUOTE]
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