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Oppression gadget deck?
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<blockquote data-quote="YusukeUrameshi" data-source="post: 2009322" data-attributes="member: 728262"><p>Throw out all the cards that don't fit w/ this deck. Seriously, kycoo, sangan,sniper hunter, and breaker? First of all, kycoo isn't that good. Sangan has to waste your normal summon to get the card, and could leave you wide open, almost always. Breaker, same as sangan. Spell = wide open for attack. Sniper hunter isn't good either. one tip if you like winning A LOT, NEVER empty your hands for a gamble. It's either you keep your hand or win. If you empty it for a gamble, you usually lose. </p><p>- fissure </p><p>- 1 book of moon/enemy contoller (preferably enemy controller, book of moon can save you from lightning vortex)</p><p>- trap dustshoot (isn't good)</p><p>- snipe hunter</p><p>- breaker</p><p>- sangan</p><p>- 2 kycoo</p><p>- 2koa'ki guardian ( no good, you don't have many rock monsters and effect is horrible)</p><p>What is macros for? Even if you need it, get skull lair. I don't see ANY point in having macros here.</p><p>- 2 trap hole</p><p>+ scapegoat (you can abuse this w/ enemy controller, tribute a token to steal your opp.'s monster. Note that it can't be used for a tribute summon, but can be for an effect)</p><p>+++++++ what monsters that fit in this deck.</p></blockquote><p></p>
[QUOTE="YusukeUrameshi, post: 2009322, member: 728262"] Throw out all the cards that don't fit w/ this deck. Seriously, kycoo, sangan,sniper hunter, and breaker? First of all, kycoo isn't that good. Sangan has to waste your normal summon to get the card, and could leave you wide open, almost always. Breaker, same as sangan. Spell = wide open for attack. Sniper hunter isn't good either. one tip if you like winning A LOT, NEVER empty your hands for a gamble. It's either you keep your hand or win. If you empty it for a gamble, you usually lose. - fissure - 1 book of moon/enemy contoller (preferably enemy controller, book of moon can save you from lightning vortex) - trap dustshoot (isn't good) - snipe hunter - breaker - sangan - 2 kycoo - 2koa'ki guardian ( no good, you don't have many rock monsters and effect is horrible) What is macros for? Even if you need it, get skull lair. I don't see ANY point in having macros here. - 2 trap hole + scapegoat (you can abuse this w/ enemy controller, tribute a token to steal your opp.'s monster. Note that it can't be used for a tribute summon, but can be for an effect) +++++++ what monsters that fit in this deck. [/QUOTE]
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