Feb 10, 2011 #1 E Echthroi New member Joined Sep 24, 2010 Messages 2 Reaction score 0 Points 1 I'm doing a paper for a gaming class over User-Generated Content. I can't seem to find any information on how much of a success it was, as far as how much of the community buys from it.
I'm doing a paper for a gaming class over User-Generated Content. I can't seem to find any information on how much of a success it was, as far as how much of the community buys from it.