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Thomas Tull, the guy behind Legendary Pictures, which is the studio behind Batman Begins and 300, and Mitch Davis, the guy behind up-and-coming movie-centric dev Brash, gave a little talk today at the Hollywood & Games gathering touching on several interesting things, not least of which was their work on the upcoming World of Warcraft movie.
Alice Taylor, our very bestest friend at the BBC and occasional Kotaku contributor, has a not write up on their introductory speech.
I think my very favorite part of the whole speech was when Tull decided to drop the ET game into his speech as some sort of proof he was a gamer as a child. Bad call Thomas, really bad call. He does redeem himself later in the speech by saying he's a big fan of Gears of War and even mentions CliffyB, not even using the dev's given name. Really, the most interesting bit of his talk was about World of Warcraft, and I snip:
The other thing I want to talk about here, this is Hollywood and Games, we mentioned WoW movie. I have very strong feelings from the movie side, making games into movies just because they sold well, pretty bad idea. What we look for, it doesn't matter whether it's a graphic novel, or a television show, if there's a great mythology and story and a jumping off point that we can use in that world, well that's really interesting. Warcraft: yes it's interesting that 8m play, but if those guys all bought three tickets each, we'd still be in trouble. We got excited because of the depth of the story. We're at an exciting crossroads. Taking these mediums, these talented people, given where we are today, using that... we can have a good outcome.
Nice perspective there, and also nice to know they're not just going to try and bank on the popularity of the game to make the film. Now if we could get developers to do the same thing with movie-licensed games. Brian Crecente
Hollywood & Games: notes from Thomas Tull & Mitch Davis [Wonderland]
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