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He explains of the PlayStation Network release:
Since we can count on the hard drive to be in every PS3 console, SOCOM Confrontation uses a very aggressive data streaming system which in turn allows for much greater detail in the game environments. For this reason alone, the level of detail which you will see in the environments and characters in SOCOM Confrontation is not possible on any other game console.
Technically, Luisi is right. No other console manufacturer is providing downloadable games of this size with a default amount of reliable storage. The game, given the caveat of pre-alpha software looks pretty good as it stands now, with three new in-game screens now on the official PlayStation blog. Visually possible on other consoles? Sure. But remember that "technically."Inside the Developers Studio: Seth Luisi [PlayStation.Blog]
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