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When we decided to develop a Zelda title for the DS, we wanted it to be a fun game with the essence of the DS...[but] we were worried whether we could make a good Zelda game that used the stylus control scheme of the DS.
A message to the Zelda fans: I think the Zelda series has evolved throughout the years. This game is no exception. We've changed the gameplay mechanics and it makes the game fresh and fun.
Miyamoto Interview [Nintendo Japan, via Games Radar]
[IMG]http://feeds.gawker.com/~a/kotaku/full?i=vdk4Fr[/IMG]
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