what type of final fantasy battle system would you rather have in a future game?

Harry

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if they were making a new final fantasy game, would you prefer them to have the traditional style of battle, such as the turned based battles from Final fantasies 1 -10, or the newer real time kinda stuff, like in Final fantasy 12 and 13, and why?
 
Anything as long as they don't repeat the one in FFXIII. I mean, am I the only one who found that system shallow and over simplified...? It was nothing but flashy graphics and pressing auto ravage/attack. Anyway if I had to choose I'd say something like FFXII but with a bit more graphical oomph to the spells and a fully customisable gambit system (it was good but there was room for improvement).
 
I would like one like they did in kingdom hearts.
But the option to go old school like in one through 11(I think)
 
you mean WHEN they make a new final fantacy, and none of the above.
 
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