A
Aplem
Guest
Fuck you, you dirty Roblox cunts.
roblox is better
The web backend of roblox is very impressive but the in-game experience is complete shit. It boggles my mind how bad it is. Moving around is completely broken - it's jerky, there's no interpolation, you penetrate walls when you run into them, you penetrate the floor when you jump, there is no client side prediction of collision. Shooting is a complete joke - I have literally never seen a shooting mechanic that is worse. The camera goes through walls, gets stuck, jerks around. You can die mysteriously when walking down stairs or jumping into the ceiling. Every building is floating so you often are flung off of the world and fall forever. The character animation and gui look like what you would make in 5 minutes to debug something. With 1000 blocks loaded, i get ~50 fps on my super computer - in Blockland I get like 950+. The whole thing is like a student project that has gone out of control.
Roblox only thrives because it aggressively markets to children who have never played a real game before and thus do not realize how broken everything is. Some of those children happen to be the rare combination of mentally ill and rich, so they pay the $300 for lifetime turbo builders club. Anyone who has played quake, tribes, battlefield*, TF2, HL2, or any real game on the pc simply cannot tolerate how bad roblox is.
Roblox is a financially successful community site and I respect it for that, but it is simply not in the same league as Blockland in terms of gameplay.
Roblox has grown from before. Its rendering capabilitys are still nowere near Blockland's, and physics are bad, (and although I would love a lightsorce) its not putting a limit on your creativity.
Roblox - Free or lowest $6.00
Blockland - $20
Roblox - Make weapons/tools
Blockland - Use better, but pre-made wepons/tools
Roblox - Resize/Add meshes
Blockland - Individual Bricks/Pre-made meshes
Roblox - Sometimes slow/laggy
Blockland - Smooth/Clear Gameplay
Roblox - Full Destruction (unless unwanted)
Blockland - Destroyed bricks dissapear/fall under ground
Roblox - Specialized Editor
Blockland - In game editing
Roblox - Simple fire/sparkles/smoke/explosion
Blockland - Lots of emmiters/lights
Overall:
Roblox - ALOT better for biulding/scripting and generaly createing. It offers (if lag is not present) good gameplay with engine bugs that CAN be fixed by the level's creator. Some bad physics problems. COMPLETE customibility of the game like gravity and background. Better character customization. 4 walls a floor, a roof and a door of any size takes 7 bricks. Free.
Better for the biulder, (usualy) better for the player
Blockland - Good smooth gameplay, awesome graphics and nice weapons. Water is seperated from bricks, light is provided anywere in the map by bricks or player. Good customiztion of character. Bad level creation, no weapon creation, no vehicle creation. 4 walls a floor, a roof and a door take at least 40 bricks. $20
Roblox - It feels almost like a different game every time. With new tools, vehicles and weapons it makes the game be able to support many different styles and games.
Blockland - Try biulding in a pre-made game editor online. I like the ability for lightsorces and its smooth gameplay, but it is completely useless compared to the games that could be made by Roblox.